MIT Media Lab guys building tech from cyberpunk novels


brucesterling:

http://hackaday.com/2014/03/15/remembering-the-future-scifi-novel-tech-seen-at-sxsw/

“Remember the days when the future was console cowboys running around cyberspace trying to fry each other’s brains out? MIT Media Lab remembers too. They have a class called MAS S65: Science Fiction to Science Fabrication in which students are trying to create hardware inspired by technology imagined in the works of legendary Speculative Fiction writers such as William Gibson, Neal Stephenson and many others. They happened to be at SXSW this year showing off some of the projects their students have been working on. Since we were around, we thought we should pay them a little visit. Fifteen minutes later it was clear why working at Media Lab is a dream for so many hackers/makers out there.

“Jon Ferguson from Media Lab showed us a prototype of a game called Case and Molly, inspired by scenes in Neuromancer in which Case helps Molly navigate, by observing the world through vision-enhancing lenses sealed in her eye sockets. OK, they haven’t really build surgically-attached internet-connected lenses (yet.. we’re certain[Ben Krasnow] is working on it), but they have built a very cool snap-on 3D vision mechanism that attaches to the built-in iPhone camera. Add a little bit of live video streaming, a person with Oculus Rift and a game controller and you can party like it’s 1984.

(…)

“:Another Neuromancer-inspired piece, called LIMBO (Limbs In Motion By Others) allows synchronization of hand gestures between multiple ‘users’ over a network using a special electric muscle stimulation rig. The result is a sort of ‘meat puppet’ – one person’s hand being forced to match movement of the other….”