I’ve created this website called Video Game Design as a way to document our learning adventure around game design, science and writing in hopes that you might also consider the possibilities of video games in your classroom. It was quite an interesting project, which continues to unfold even now (some of my students will be revising their games for the National STEM Video Game Challenge). I’ve tried to show how the project touches on a lot of curricular areas, and connects with the Common Core initiative. And I have attempted to show how engaged my students were in their creation of a video game project.

Most of all, I want to emphasize that my young gamers moved from the “players” of other people’s games to the “creators” of their own projects, with a real audience (we used Gamestar Mechanic, which I highly recommend for this kind of project) and a real purpose. While there are areas I see in reflection that could have been done better, there is no doubt in my mind that this project transformed learning practice for a few weeks. It’s been a bit difficult to get back to the regular curriculum, to be honest.

Site Launch: Video Game Design for the Classroom

Kevin Hodgson is a reflective teacher who has begun teaching game design. He has just launched a new website chronicling his journey, and that of his students.