Anamorphic Agency by Julie Huynh: An immersive experience inspired by childhood experiences with sleep
paralysis.
Be Witching by Sorry Not Sorry Games: Be Witching is a witch fashion game for four to six players that encourages players to celebrate one
another’s creativity and inventiveness.
Bocce Drift by Fever: Bocce Drift is a mixture of the traditional game of bocce with the Situationist.
Gregor by Idun & Bitslap: Gregor is an art installation in the shape of a knitted giant bug lying on its back, inspired by Kafkas book Metamorphosis.
Hotaru by Kaho Abe: A two-person game using costumes
embedded with custom software. Players represent the
last remaining lightning bugs in a world consumed by pollution.
In Tune by Tweed Couch Games: A game that deals with bodies, their interactions, &
navigating consent while replicating Twister-like
poses using skin-to-skin contact as an integral controller.
Maze of Heart by Team Maze of Heart: The player’s body is mapped to a robot on screen and they have to move his body around to build him a
new heart.
Patient Rituals by Andre Blyth: An interactive performance installation in
which the artist, performing as dealer or oracle,
engages with players through an emergent narrative experience.
Pixel Prison Blues by BumbleBear Games, LLC: A party game for 30
friends. Play as an inmate seeking gold to bribe the corrupt warden or a corrections officer hellbent on keeping
those inmates in their cells.