I recently posted a link to my Numbers page, which details Spaceteam downloads and sales over the last year. This led to a Twitter discussion about business models, whether I should have charged money for the game, and general lamenting that these numbers were “bad news”.
I want to share some more thoughts on this.
First, some facts:
- Spaceteam is free. There are six one-time In-App Purchases, each costing a dollar, that enhance the game but are in no way required to play. I present them as a “tip jar”.
- Spaceteam has been out for 1 year on iOS and 4 months on Android.
- I have never paid for any advertising. It has mostly spread through social networks and word-of-mouth.
Now some more details and clarifications:…