One of the reasons I find this blog useful is that it allows you to put down ideas in their embryonic state; to throw something down on (virtual) paper and see what comes out, to produce a sort of sketch. The sketch is a fitting analogy for this post, as it is an attempt to pin down some thoughts on drawing. Specifically, I’m intrigued by the idea of the drawing and the making of an object as the same thing. This is not an unusual activity in itself, except that the objects in question are not two-dimensional paper-based matter, but three-dimensional forms, in which the free hand is not producing not prototypes, but the finished thing.
Sketching out Front’s Sketch furniture, 2005. Photo: Front
One of the most well-known examples of this in recent years was of course Front’s Sketch furniture from 2005, in which the all-female Swedish design collective developed a way to translate free hand sketches into products. As the much-viewed video of the process show, they essentially mimed the act of drawing furniture shapes into mid air, which were then recored with motion-capture video and digitized into 3-D models, made material using a rapid prototyping machine.
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