Chambara is kind of a stealth fighter. (Like Wattam, it’s hard to describe, which I love about it.) One player character is flat white; the other is flat black. And the world is all flat white and flat black, too, so your character blends completely into the background. Before you can deal with your enemy, you have to find him (or her, gender being kind of a non-issue here). I’ve never seen a game that uses color as mechanic and graphics as gameplay. Very impressive (even if I sucked at playing it).
Warren Spector – Thoughts on E3 2015 | Gaming the System
This is me being happy for my son, estebanfajardo and his collaborators in TeamOK. Thier game Chambara is getting some favorable attention!