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Cyberpunk Dreamers: This World Needs You — HACK GROW LOVE
Cyberpunk Dreamers: This World Needs You — HACK GROW LOVE “What scares me is that we stopped dreaming about how technology can change us, how it can subvert systems which abuse power, and how it can shape our future. In short, we don’t have enough Cyberpunk Dreamers.”
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Back spasm since Friday noon. Ice, ibuprofen, and icy hot. Sigh.
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Killing Me Softly
Killing Me Softly on my to-play list, grateful this game exists
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teachers are laborers, not merchants
teachers are laborers, not merchants I’ve said this before: if education was really about access to information, then anyone with a library card could have skipped college well before the internet. The idea that the internet suddenly made education obsolete because it freed information from being hidden away presumes that information was kept under lock and key.…
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The Refugee Nation
The Refugee Nation to ponder
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Another intervention at RedLine 🙂 (at RedLine Denver)
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Snuck a look at art by @art_tech_jayne and others (at RedLine Denver)
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Where is Cultural Criticism in the Digital Humanities? (via: Debates in the Digital Humanities)
Where is Cultural Criticism in the Digital Humanities? (via: Debates in the Digital Humanities) this is on my “to read” list
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Schools often teach the Mechanics-Dynamics-Aesthetics framework to analyze game design, which is a tremendous framework focused on the input-output loop a game creates. While that is an extremely powerful perspective to have on games, I tend to shift focus to the space between Mechanics and Dynamics, and use a personal Intent-Mechanics-Declaration model to communicate flaws…
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Inspired by molas by the Kuna people of present day Panama. CyberMola 😉 (at Bindery on Blake)