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In many ways “Free” is most interesting as an exercise in open-source curating. In her essays and labels, Ms. Cornell makes frequent references to the Creative Commons co-founder Lawrence Lessig’s 2004 book “Free Culture” and the artist Seth Price’s 2002 essay “Dispersion.” Mr. Price’s “Dispersion” is particularly relevant because it talks about the Web’s superseding…
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By combining plastic bricks and technology, it becomes possible to create an interactive experience that would not be possible to bring fictional items like the Green Lantern power battery or the TARDIS to life. Upon completion of the Green Lantern, friends were impressed and asked if they would one day see the rest of the…
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Fountain: Esquire profiles Jason Rohrer, the video game designer behind Passage,…
Fountain: Esquire profiles Jason Rohrer, the video game designer behind Passage,… Esquire profiles Jason Rohrer, the video game designer behind Passage, an elegant little game that will take you exactly 5 minutes to finish: Passage was sad, it was sincere, it was personal, it was mysterious, it was existential, and for all these reasons, it…
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Bill Moggridge: Observer Media: Design Observer
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Microsoft hires some of the smartest people in the world…It’s not an issue of people being smart and talented. It’s that design at Apple is at the highest level of the organization, led by Steve personally. Design at other companies is not there. It is buried down in the bureaucracy somewhere… In bureaucracies many people…