Category: words

  • Like it or not, we are now living in a cyberpunk novel, New Hacking Tools Pose Bigger Threats to Wi-Fi Users – NYTimes.com

  • Here it is. This year’s theme: Less Yammering. More Hammering. Let me explain. In the recently deceased year, we spent the bulk of our informal projects time talking about things that were *more than interesting to us. It was more than interesting. Supra-interesting. Boundless interestingness. I’m talking mostly about, well — talking about #designfiction. And…

  • A Real Web Design Application | Jason Santa Maria

    A Real Web Design Application | Jason Santa Maria

  • It’s funny, but the brilliant indie developers like Tarn Adams, Vic Davis, and Chris Park (and Notch, obviously) are incredibly well-positioned here. Their games don’t cost much to make, they don’t have to sell three million copies, and the cost control allows them to take chances. These guys can afford to fail, and they’ll still…

  • There aren’t many of these high-budget games,” he said. Only about 60 games sold more than 1 million units last year, according to Cerny, and a game produced on a relatively thrifty $20 million budget has a much better chance of being profitable in that environment. But he’s not sure publishers can staunch the spending…

  • (((The transition from old-fashioned desktop multimedia units to gaseous cloudy portable whatever is affecting many industries, not just gaming. Even the designers are splitting between contemporary “interaction designers” and old-school “computer human interface special interest groups.”))) Dead Media Beat: blockbuster videogames | Beyond The Beyond

  • coupland.com

    coupland.com

  • RootsxDouglasCoupland

    RootsxDouglasCoupland

  • An art prize called [ddaa] | Beyond The Beyond

    An art prize called [ddaa] | Beyond The Beyond

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