Category: words

  • On the wall are Penn’s ten game design rules, and it’s these that form the structure of the brainstorming process. There’s no sense that the team is just picking genres and trying to come up with new spins on old ideas. Instead, there’s a sort of organic, industrial design approach – they start by considering…

  • Popular Mechanics reported in 1949 that “computers in the future may weigh no more than 1.5 tons.” Mr. Smarty Pants. Austin Chronicle. 24 February, 1995.

  • Color Wheels

  • Tania Bruguera launches Immigrant Movement International

    > > >> TANIA BRUGUERA LAUNCHES IMMIGRANT MOVEMENT INTERNATIONAL >> Creative Time is pleased to join the Queens Museum of Art to announce Tania Bruguera’s Immigrant Movement International, a long-term art project in the form of an artist-initiated, socio-political movement. Bruguera will spend a year operating a flexible community space in the multinational and transnational…

  • Space workers can be oddly unsuited to anything else. I went to Titusville’s small airport to meet Robert Bial, who runs a plant that refurbishes aircraft landing gear. He is planning to hire up to 60 mechanics from the shuttle programme, but told me that a recent job fair at KSC was acutely depressing. An…

  • illillill: Simple Science | iGNANT

  • We need hard working people with excellent work ethics. I’m not sure I’m aware of a group of people who work harder than design students. We need individuals comfortable with ambiguity. We need people who can simplify complex ideas, without watering them down, and transform intimidating data to approachable information. We need people who can…

  • This is a notecard when I sort of figured out what I wanted to talk about at the Swiss Design Network conference held a few or four weeks ago. I ended up with something a bit different, but I think carried on with the sentiments of these scrawled notes. The theme of design fiction continues,…

  • http://www.kazanjian.net/pg_house.html

  • Celebrity Invention: Andy Warhol’s Five-Faced Watch – Rebecca Greenfield – Technology – The Atlantic