Category: words

  • Designers are liars all design is a lie

    jamesbranch: Thanks to @juspar who flagged this post on Sean Sturm’s blog which features the essay About the Word Design (Flusser, 1991) published in Eine Kleine Philosophie des Design (1993) a reference to either Coldcut or Mozart. Anyway… In it Flusser analyses the origins of the word ‘design’ and suggests that trickery and deception were…

  • Lines of Enquiry: Designers are liars all design is a lie

    Lines of Enquiry: Designers are liars all design is a lie jamesbranch: Thanks to @juspar who flagged this post on Sean Sturm’s blog which features the essay About the Word Design (Flusser, 1991) published in Eine Kleine Philosophie des Design (1993) a reference to either Coldcut or Mozart. Anyway… In it Flusser analyses the origins…

  • other-wordly: pronunciation | “sO-bRe-‘mA-sa

  • MOMA acquires 14 games, for starters, for permanent collection

    November 29, 2012 | Collection & Exhibitions, Design Video Games: 14 in the Collection, for Starters Posted by Paola Antonelli, Senior Curator, Department of Architecture and Design We are very proud to announce that MoMA has acquired a selection of 14 video games, the seedbed for an initial wish list of about 40 to be…

  • Dr. Manhattan makes shadow puppets with hyper-cubes

    Dr. Manhattan makes shadow puppets with hyper-cubes, by Rafael Fajardo. Made with Paper

  • Dr. Manhattan seeks enlightenment

    Dr. Manhattan seeks enlightenment, by Rafael Fajardo. Made with Paper

  • This whole interview looks worthy of a thoughtful read

    shrinkrants: elektrokardiogrammatology: Under the current conditions of debt and exposure, nation-states can’t bear to admit their abjection, can’t bear that they have become mere supplicants for the wealth that they have allowed to become privately held on behalf of a spectral growth on whose tithing the state has come to depend. The Euro-American state is…

  • When emerging arts entrepreneurs are involved in the creative process associated with entrepreneurship, their first impulse would understandably be rooted in their artistic experience. This explains why they are so frequently wedded to their ideas, as they (the ideas) come out from their personal experience. It also explains why young arts entrepreneurs are frequently reluctant…

  • A one-liner on ZombiU’s box copy helpfully summarizes that title: “Feel the tension mount as you try to keep an eye on your TV and controller screen.” This is more than just marketing copy for a single game: it’s a thesis statement for the entire console. The Wii U is a system thrust into the…

  • mayamural: Graffiti & Street Art. Diagram: Daniel Feral. A special edition published on the occasion of FUTURISM 2.0