Category: words

  • conceptual art for Aracataca

    conceptual art for Aracataca two sketches: the sketch at the top was completed in april of 2015, the sketch at the bottom was penciled in april and was colored and inked on november 22 of 2015. these provide spoilers for how I envision the gameplay. they work both as conceptual art and as design documents. they…

  • I am not a maker. In a framing and value system is about creating artifacts, specifically ones you can sell, I am a less valuable human. As an educator, the work I do is superficially the same, year on year. That’s because all of the actual change, the actual effects, are at the interface between…

  • I am not a maker. In a framing and value system is about creating artifacts, specifically ones you can sell, I am a less valuable human. As an educator, the work I do is superficially the same, year on year. That’s because all of the actual change, the actual effects, are at the interface between…

  • Azuquita Pa’l Cafe: What Coffee Songs Mean To Latin America

    Azuquita Pa’l Cafe: What Coffee Songs Mean To Latin America from 2013, a great episode!

  • Azuquita Pa’l Cafe: What Coffee Songs Mean To Latin America

    Azuquita Pa’l Cafe: What Coffee Songs Mean To Latin America from 2013, a great episode!

  • (via ZEN PENCILS » 183. CHUCK JONES: An animator’s advice)

  • (via ZEN PENCILS » 183. CHUCK JONES: An animator’s advice)

  • Agnes Martin retrospective to open in Dusseldorf

    Agnes Martin retrospective to open in Dusseldorf   First retrospective devoted to Agnes Martin opens at Kunstsammlung Nordrhein-Westfalen in Dusseldorf The work of Agnes Martin has been on my mind when I make some of the code drawings. I’m including the link here for future reference. her work is also a reference. View On WordPress

  • Agnes Martin retrospective to open in Dusseldorf

    Agnes Martin retrospective to open in Dusseldorf   First retrospective devoted to Agnes Martin opens at Kunstsammlung Nordrhein-Westfalen in Dusseldorf The work of Agnes Martin has been on my mind when I make some of the code drawings. I’m including the link here for future reference. her work is also a reference. View On WordPress

  • progress report

    today I visited dubberly design office, and we talked about a range of things, including Humberto Maturana, systems design, the disruption of higher education, ruby on rails, storytelling via timelines, and a hope for collaboration in the future.   I also visited Gamenest and talked we talked about creating co-working spaces for independent game developers…