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progress report

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Now Available for Download: Processing – Raspberry Pi

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progress report

this morning I test drove Defold, a 2D game engine currently in early beta testing. I didn’t make it through the 5-minute tutorial before it crashed and hung. the IDE (Editor) adopts some of the project management interface elements from Eclipse and from Unity. Defold seems to be integrating a version control system with remote…
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progress report

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progress report

I spend today trying to re-think how Aracataca should be structured. it shouldn’t be too difficult to create, but I’m still learning how to link things up in Unity3D. I realized that I’m probably trying to do too much with a single script. I decided to write/adapt the code chunk that changes colors with a…
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progress report

I had another sleepless night with a strong headache when I got up. I spent most of the day sorting bookmarks and reading webpages. I did scribble some notes for the sofa for Casa Jasmina, which I’m going to call F/LOSSy. these were more speculations trying to suss a sofa’s point of view. no concrete…
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progress report

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progress report

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progress report

I updated the language in IoOOOT on gitHub.com/rafaelfajardo I posted a response to @bruces via rafaelfajardo.tumblr.com, but I think that might be a flawed channel. I almost missed his post. I watched videos on how people are making human-scale articulated wings for cosplay. I may incorporate some of the geometry into Arcacataca’s animations. The animations…
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Aracataca first post

This is the first post for the project Aracataca, and the first post for the games category. I’ve envisioned creating an artist’s game based on the short story by Gabriel García Marquéz called A Very Old Man With Enormous Wings (Un señor muy viejo con unas alas enormes). I have been working on the drawings…