a lot of people mentioned that they were drawn to our booth because of the game’s art (and perhaps also its over-the-top trailer that was put together by our friend Kevin from Vsauce2). I spoke with several other game artists who were intrigued about my work process and they were quite surprised when I said I was simply working with Photoshop and Illustrator, so I thought an interesting topic for today’s post would be to go into more detail about that.
