Schools often teach the Mechanics-Dynamics-Aesthetics framework to analyze game design, which is a tremendous framework focused on the input-output loop a game creates. While that is an extremely powerful perspective to have on games, I tend to shift focus to the space between Mechanics and Dynamics, and use a personal Intent-Mechanics-Declaration model to communicate flaws […]

stoweboyd: Open Source Design 02: WikiLeaks Guide/Critical Infrastructure  Mapping the discontinuous spatiality of the contemporary nation-state through the publication of the secret government memo listing 259 facilities around the world considered crucial to everyday life in the US. Architecture / Geoff Manaugh

How and why we built an internet connected solar panel

How and why we built an internet connected solar panel So we built a proof of concept solar panel kit that automatically creates renewable energy certificates as it generates power. Why energy? What are renewable energy certificates? Let us explain.

The Dramatic Ways Having Kids Can Change Your Design Practice

The Dramatic Ways Having Kids Can Change Your Design Practice

In recent years, Amit has been calling for the retirement of the term ‘industrial design’, at least where it relates to the development of technological products. Whilst such a proposal might sound radical—sacrilegious even, to some—he points out that the evolution of technology-infused objects demands a new balance of skills from designers at the cutting […]

Scratch and Google Introduce Scratch Blocks

Scratch and Google Introduce Scratch Blocks “We’re also continuing to improve Blockly, the technology underlying Scratch Blocks. Today, we open-sourced a native Android version of Blockly that supports building better experiences on tablets, and we plan to open-source an iOS version later this year.  We’ve also made significant improvements to the performance of web Blockly, […]

Scratch + Google = Next Generation of Programming Blocks for Kids — MIT MEDIA LAB

Scratch + Google = Next Generation of Programming Blocks for Kids — MIT MEDIA LAB “Our broader goal is not just to support Scratch itself, but to spread the Scratch approach to coding and learning. And that’s why we’re announcing today a new collaboration with Google, focused on helping other developers create high-quality coding experiences […]

Archive

Archive design that does violence, wether intentionally or as an unforseen biproduct. design that critiques violence, either speculative or actual. this is the archive from an exhibit at MoMA curated by Paola Antonelli and Jamer Hunt. 

What is Critical Making?

What is Critical Making?

““The easy problems have been solved. Designing systems is difficult because there is no consensus on what the problems are, let alone how to solve them,” wrote Mary Poppendieck, the lean-software development guru, in 2002.” Strategy as a Wicked Problem https://hbr.org/2008/05/strategy-as-a-wicked-problem via Instapaper (via iamdanw)