{"id":55711,"date":"2022-09-20T17:26:57","date_gmt":"2022-09-20T23:26:57","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/?p=55711"},"modified":"2025-11-21T08:39:06","modified_gmt":"2025-11-21T15:39:06","slug":"arac-day-02","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/arac-day-02\/","title":{"rendered":"ARAC Day 02"},"content":{"rendered":"\n<p>Checklist:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>learned how to treat PlayDate handheld console as a data drive<\/li><li>in browser on play.date I exported\/downloaded PDX of <strong><em>Juan &amp; Beanstalk hello world<\/em><\/strong>. The website (play.date\/pulp) invokes a pop-up window that was blocked by Firefox browser by default. Nothing happened. I didn&#8217;t notice and thought it was my error. I downloaded again from a different button in the UI (there are two for an unexplained reason). Again nothing happened. I noticed the error message at the top of the screen and gave permission. Two downloads had been queued and so two zipped archives were created.<\/li><li>I explored the PlayDate data directories exposed\/surfaced as an external drive on my laptop. I found where the PDX files are stored. <\/li><li>I got nervous, thinking it can&#8217;t be that simple to drag-and-drop PDX files onto the device and so I prowled the online FAQ, Forum, for instructions on SideLoading games. The instructions indicate that this should happen through the web interface of one&#8217;s account on play.date. I tried twice this way and received no visual feedback indicating success. I think I saw a color shift in the interface, but I can&#8217;t be sure. At any rate the game wasn&#8217;t added to any list, so I interpreted it as failure and moved on to another task.<\/li><li>last night I launched OpenEMU and added the SMCs for <em>Zelda III<\/em> and for <em>Harvest Moon<\/em> both for SNES. I saw that I had downloaded another virtual rom for an indie game, <em>Europa Rescue<\/em>, that had been created in GB Studio. <\/li><li>this morning I downloaded another indie game, <em>Acorn Grove<\/em>, by GibbonGL, and loaded that into OpenEMU for later study. This one comes as a folder of resources and shows up only as &#8220;game&#8221; in the OpenEMU library. If GB Studio behaves like Processing, then changing the name of the enveloping folder will break the file. I ran the game to test it. It is visually very charming.<\/li><li>GibbonGL has made a number of GameBoy and GB Studio friendly assets that they have for sale\/licensing for a very modest price\/terms. They are all very charming and may serve for quick prototyping. These asset packs are all worth studying.<\/li><li>I started thinking about Bitsy again&#8230;<\/li><li>so I spent some more time on the Dizzy Spell: Bitsy Bits planning document and exploring email-list-management packages and prices. I added URLs for these email marketing services. sigh.<\/li><li>I took a break to browse the ARAC shop to see what papers and markers are in stock. There is a pad of Kozo rice paper for drawing that I&#8217;m interested in running through the printer if it be permitted. I would run it on my Epson at home, but it may be too much for here. They also have Canson Vidalon tracing paper that may be handy.<\/li><li>I had a visit from Meriwether who facilitated me with a ream of bond-paper. Also asking if it was okay if some maintenance people checked my furnace in the residence and in the studio.<\/li><li>I had a visit from Taylor who was checking if I was okay. I made requests for:<ol><li>a riser for one of the borrowed monitors, which only points down<\/li><li>permission to run the Kozo paper through the printer<\/li><li>another, matching, HP monitor to make my setup super sexy.<\/li><li>Taylor mentioned he would need to help setup the printer, running a nozzle check before I begin using it.<\/li><\/ol><\/li><li>I came back to start this entry. I finished number 9 (above) and broke for lunch. At some time before lunch I (re)confirmed that the NES USB-gamepad can drive <em>Crosser <\/em>and <em>La Migra<\/em> on the Minisforum cpu on the Edge browser, served from sudor.org\/betatest.<\/li><li>plugging in Epson printer so it can invoke driver<\/li><li>downloaded <a href=\"https:\/\/epson.com\/Support\/Printers\/Professional-Imaging-Printers\/Epson-Stylus-Pro-Series\/Epson-Stylus-Pro-3880\/s\/SPT_CA61201-VM?review-filter=macOS+12.x#drivers\">driver for Epson Stylus Pro 3880 printer<\/a> (17&#8243; x 22&#8243; capable!) after a couple of failures to have MacOS automatically download appropriate driver.<\/li><li>The printer says it can handle plain paper, photo paper, and matte paper. The latter two may be photo-specific. Epson makes a matte presentation paper. There are FAQs in the link above.<\/li><li>Oh, yeah, there are two books about the work of Enrique Martinez Celaya in the ARAC shop that are drool-worthy.<\/li><li>I got the green light to print on Kozo rice paper, with the suggestion to try the matte premium setting for good results.<\/li><li>I received a third monitor, it matches the Acer and it&#8217;s nice!<\/li><li>I received a riser solution, a couple of 8x8x0.75 inch boards.<\/li><li>printer heads have checked out as perfect.<\/li><li>I ran to the shop and bought the Kozo paper, the Vidalon pad, and a large Strathmore sketch pad.<\/li><li>earlier I had launched the PlayDate Simulator app. It alerted me to a new version of the PlayDate SDK. I downloaded and installed the updated version, 1.12.x. The SDK installs in a top level folder\/directory called &#8220;Developer&#8221; on my MacOS cpu<\/li><li>about a month before arriving we had to update all of our Apple devices because of known exploit so my laptop is now running macOS Monterey (12.5.1)<\/li><li>so installation pathway for PlayDate SDK is speedy\\Macintosh HD\\Users\\rafaelfajardo\\Developer\\ which also has the older version 1.9.0 installed.<\/li><li>I fired up the new version of the Playdate simulator app which is in the \\bin sub-folder. The \\PlaydateSDK folder also contains folder called Disk which I opened out of curiosity. It has the same set of subdirectories as the the Playdate handheld console. <\/li><li>I dragged-and-dropped the PDX of Juan that I exported earlier into the \\Disk\\Games sub-directory and the Juan title card popped into place in the Simulator. And it just ran!<\/li><li>Taylor checked in again and we talked about paper-making. He made paper in Iowa, Kozo paper even. I need to remember to point him to Ray Tomasso&#8217;s studio in Englewood.<\/li><li>Testing printing one of the game design worksheets (character design) onto Kozo paper. It&#8217;s working!!!<\/li><li>Probably need to make a custom paper size. I used Super A3\/B.<\/li><li>ended the day with a little bit of Zelda III and updating laptop to macOS 12.6.<\/li><\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Checklist: learned how to treat PlayDate handheld console as a data drive in browser on play.date I exported\/downloaded PDX of Juan &amp; Beanstalk hello world. The website (play.date\/pulp) invokes a pop-up window that was blocked by Firefox browser by default. Nothing happened. I didn&#8217;t notice and thought it was my error. I downloaded again from [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[2,10],"tags":[],"class_list":["post-55711","post","type-post","status-publish","format-standard","hentry","category-games","category-words"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-euz","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/55711","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=55711"}],"version-history":[{"count":8,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/55711\/revisions"}],"predecessor-version":[{"id":55719,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/55711\/revisions\/55719"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=55711"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=55711"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=55711"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}