{"id":31821,"date":"2010-11-22T13:48:06","date_gmt":"2010-11-22T13:48:06","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/amusement-device-americas-army-game-used-to\/"},"modified":"2010-11-22T13:48:06","modified_gmt":"2010-11-22T13:48:06","slug":"amusement-device-americas-army-game-used-to","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/amusement-device-americas-army-game-used-to\/","title":{"rendered":"Amusement Device: America&#8217;s Army Game Used to Create Machinima About Post-Traumatic Stress Disorder | GamePolitics"},"content":{"rendered":"<p><a href='http:\/\/blog.joshiselectric.com\/post\/176099695\/americas-army-game-used-to-create-machinima-about'>Amusement Device: America&#8217;s Army Game Used to Create Machinima About Post-Traumatic Stress Disorder | GamePolitics<\/a><\/p>\n<div class=\"link_description\">\n<blockquote>\n<blockquote class=\"posterous_long_quote\">\n<p>Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department\u2019s <a target=\"_blank\" href=\"http:\/\/www.gamepolitics.com\/category\/topics\/americas-army\">controversial <\/a><em>America\u2019s Army<\/em> recruiting game in <a target=\"_blank\" href=\"http:\/\/vimeo.com\/4750691\">Welcome to the desert of the real<\/a>.<\/p>\n<p>The 6:37 video uses footage from <em>America\u2019s Army <\/em>to highlight symptions of post-traumatic stress disorder, an <a target=\"_blank\" href=\"http:\/\/www.huffingtonpost.com\/2008\/05\/27\/wartime-ptsd-cases-jumped_n_103779.html\">&hellip;<\/a><\/p>\n<\/blockquote>\n<\/blockquote>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Amusement Device: America&#8217;s Army Game Used to Create Machinima About Post-Traumatic Stress Disorder | GamePolitics Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department\u2019s controversial America\u2019s Army recruiting game in Welcome to the desert of the real. The 6:37 video uses footage from America\u2019s Army to highlight symptions of post-traumatic stress disorder, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"link","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[1538],"class_list":["post-31821","post","type-post","status-publish","format-link","hentry","tag-humane-games","post_format-post-format-link"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-8hf","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=31821"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31821\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=31821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=31821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=31821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}