{"id":31749,"date":"2010-12-17T13:02:06","date_gmt":"2010-12-17T13:02:06","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/gameinternals-understanding-pac-man-ghost\/"},"modified":"2010-12-17T13:02:06","modified_gmt":"2010-12-17T13:02:06","slug":"gameinternals-understanding-pac-man-ghost","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/gameinternals-understanding-pac-man-ghost\/","title":{"rendered":"GameInternals: Understanding Pac-Man Ghost Behavior"},"content":{"rendered":"<p><a href='http:\/\/gameinternals.com\/post\/2072558330\/understanding-pac-man-ghost-behavior'>GameInternals: Understanding Pac-Man Ghost Behavior<\/a><\/p>\n<div class=\"link_description\">\n<p><a href=\"http:\/\/gameinternals.com\/post\/2072558330\/understanding-pac-man-ghost-behavior\">gameinternals<\/a>:<\/p>\n<blockquote>\n<p>It only seems right for me to begin this blog with the topic that inspired me to start it in the first place. Not too long ago, I came across <a target=\"_blank\" href=\"http:\/\/home.comcast.net\/~jpittman2\/pacman\/pacmandossier.html\">Jamey Pittman\u2019s \u201cPac-Man Dossier\u201d<\/a>, which is a ridiculously-detailed explanation of the mechanics of Pac-Man. I found it absolutely fascinating, so this&hellip;<\/p>\n<\/blockquote>\n<p>brought to my attention by BoingBoing.net<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>GameInternals: Understanding Pac-Man Ghost Behavior gameinternals: It only seems right for me to begin this blog with the topic that inspired me to start it in the first place. Not too long ago, I came across Jamey Pittman\u2019s \u201cPac-Man Dossier\u201d, which is a ridiculously-detailed explanation of the mechanics of Pac-Man. I found it absolutely fascinating, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"link","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-31749","post","type-post","status-publish","format-link","hentry","tag-humane-games","post_format-post-format-link"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-8g5","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31749","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=31749"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31749\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=31749"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=31749"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=31749"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}