{"id":31741,"date":"2010-12-19T13:00:06","date_gmt":"2010-12-19T13:00:06","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/burka-its-very-bizarre-to-be-working-on-a-game-2\/"},"modified":"2010-12-19T13:00:06","modified_gmt":"2010-12-19T13:00:06","slug":"burka-its-very-bizarre-to-be-working-on-a-game-2","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/burka-its-very-bizarre-to-be-working-on-a-game-2\/","title":{"rendered":""},"content":{"rendered":"<blockquote><p>Burka: It&rsquo;s very bizarre to be working on a game. It&rsquo;s not something I really expected to be doing. The game is coming along really well. I&rsquo;m really excited about it. I joined in October when the project was already fairly started, and for the last month we&rsquo;ve been building a lot of disparate tools\u2014all the bits that will function soon as a full game. Over the last few months, it feels like we&rsquo;ve been working in a bit of a thick fog, and just in the last month or two, it&rsquo;s suddenly coming into focus, and instead of being just solely a bunch of tools, it&rsquo;s starting to develop into content, and fun, and an actual game. You can sit down for a few hours and really play, and there&rsquo;s continuity and narrative in there. That&rsquo;s really fun.<br \/>\nBut it&rsquo;s weird; things move and there are lots of different challenges that are very, very different from building web apps. The idea that friction can be a good thing in a game\u2014a large part of game play is about friction and overcoming challenges\u2014which is a very different kind of UI problem than we deal with in web applications. The other big challenge for me is that there&rsquo;s a very, very deep history in game UI design. In web applications, we&rsquo;re pretty much in our diapers. I&rsquo;m not that old and I was there near the beginning of the Web, and we&rsquo;ve learned some conventions and we&rsquo;ve figured some things out, but game UI goes back decades, before I was born. So I feel a little bit out of touch with what&rsquo;s possible, what has been done, what failed before, what succeeded before. So I&rsquo;m learning a lot about it as I go.<\/p><\/blockquote>\n<div class='attribution'><a href=\"http:\/\/uxmag.com\/design\/friction-can-be-a-good-thing\">Friction Can Be a Good Thing: The role of gaming dynamics in user experience | UX Magazine<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Burka: It&rsquo;s very bizarre to be working on a game. It&rsquo;s not something I really expected to be doing. The game is coming along really well. I&rsquo;m really excited about it. I joined in October when the project was already fairly started, and for the last month we&rsquo;ve been building a lot of disparate tools\u2014all [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"quote","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-31741","post","type-post","status-publish","format-quote","hentry","tag-humane-games","post_format-post-format-quote"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-8fX","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31741","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=31741"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31741\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=31741"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=31741"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=31741"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}