{"id":31258,"date":"2011-03-21T12:00:08","date_gmt":"2011-03-21T12:00:08","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/i-want-to-create-a-genre-cage-revealed-i-want\/"},"modified":"2011-03-21T12:00:08","modified_gmt":"2011-03-21T12:00:08","slug":"i-want-to-create-a-genre-cage-revealed-i-want","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/i-want-to-create-a-genre-cage-revealed-i-want\/","title":{"rendered":""},"content":{"rendered":"<blockquote><p>I want to create a genre,\u201d Cage revealed. \u201cI want to convince more people that [emotional gaming] is a valid direction for the industry; to show them that this was not just one product, one story. It\u2019s a format that can be used to tell any kind of story in any genre with any tone.<\/p><\/blockquote>\n<div class='attribution'><a href=\"http:\/\/www.next-gen.biz\/news\/gdc-2011-david-cage-considering-war-game-next\">GDC 2011: David Cage Considering War Game Next | Edge Magazine<\/a> (via <a href=\"http:\/\/notgames.tumblr.com\/\" class=\"tumblr_blog\">notgames<\/a>)<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I want to create a genre,\u201d Cage revealed. \u201cI want to convince more people that [emotional gaming] is a valid direction for the industry; to show them that this was not just one product, one story. It\u2019s a format that can be used to tell any kind of story in any genre with any tone. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"quote","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-31258","post","type-post","status-publish","format-quote","hentry","tag-humane-games","post_format-post-format-quote"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-88a","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31258","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=31258"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31258\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=31258"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=31258"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=31258"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}