{"id":31197,"date":"2011-04-12T17:33:05","date_gmt":"2011-04-12T17:33:05","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/fuse-commentary-the-brave-new-world-of-videogame\/"},"modified":"2011-04-12T17:33:05","modified_gmt":"2011-04-12T17:33:05","slug":"fuse-commentary-the-brave-new-world-of-videogame","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/fuse-commentary-the-brave-new-world-of-videogame\/","title":{"rendered":"Fuse Commentary: The Brave New World of Videogame Art \u00bb The Arts Fuse"},"content":{"rendered":"<p><a href='http:\/\/artsfuse.org\/?p=28330'>Fuse Commentary: The Brave New World of Videogame Art \u00bb The Arts Fuse<\/a><\/p>\n<div class=\"link_description\">\n<p>Perhaps we shouldn\u2019t be asking whether or not videogames are art, but whether or not art is increasingly influenced by videogame principles. For instance, New York\u2019s Eric Zimmerman\u2019s game Sixteen Tons, which premiered at the Kai Lin art gallery in February 2010, appears to be a straightforward game of strategy but quickly morphs into a surprisingly meditation on commerce, cooperation, and social networks. And Brenda Brathwaite\u2019s holocaust game similarly splits gameplay into a surface strategy and a much deeper, darker challenge.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Fuse Commentary: The Brave New World of Videogame Art \u00bb The Arts Fuse Perhaps we shouldn\u2019t be asking whether or not videogames are art, but whether or not art is increasingly influenced by videogame principles. For instance, New York\u2019s Eric Zimmerman\u2019s game Sixteen Tons, which premiered at the Kai Lin art gallery in February 2010, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"link","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-31197","post","type-post","status-publish","format-link","hentry","tag-humane-games","post_format-post-format-link"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-87b","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31197","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=31197"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/31197\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=31197"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=31197"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=31197"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}