{"id":30932,"date":"2011-07-02T04:34:28","date_gmt":"2011-07-02T04:34:28","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/the-rate-of-change-is-increasing-almost\/"},"modified":"2011-07-02T04:34:28","modified_gmt":"2011-07-02T04:34:28","slug":"the-rate-of-change-is-increasing-almost","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/the-rate-of-change-is-increasing-almost\/","title":{"rendered":""},"content":{"rendered":"<blockquote><p>The rate of change is increasing almost exponentially right now, which means I don&rsquo;t think it makes sense to go through even a three or four year development cycle any more,&rdquo; he said. &ldquo;Unless you can get something to market within a year, at least an initial version within a year, you&rsquo;re hosed. &quot;So that&rsquo;s the new model for development, which has totally changed my thinking. Almost any project I want to work on is going to be something I can at least get some version out there in about a year and then iterate from there.<\/p><\/blockquote>\n<div class='attribution'><a href=\"http:\/\/www.eurogamer.net\/articles\/2011-06-06-whats-inspired-will-wrights-next-game\">What&rsquo;s inspired Will Wright&rsquo;s next game? News &#8211; &#8211; Page 1 | Eurogamer.net<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>The rate of change is increasing almost exponentially right now, which means I don&rsquo;t think it makes sense to go through even a three or four year development cycle any more,&rdquo; he said. &ldquo;Unless you can get something to market within a year, at least an initial version within a year, you&rsquo;re hosed. &quot;So that&rsquo;s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"quote","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-30932","post","type-post","status-publish","format-quote","hentry","tag-humane-games","post_format-post-format-quote"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p6PWot-82U","jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30932","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=30932"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30932\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=30932"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=30932"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=30932"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}