{"id":30688,"date":"2011-11-15T02:29:52","date_gmt":"2011-11-15T02:29:52","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/notgames-should-videogames-lose-all-function\/"},"modified":"2011-11-15T02:29:52","modified_gmt":"2011-11-15T02:29:52","slug":"notgames-should-videogames-lose-all-function","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/notgames-should-videogames-lose-all-function\/","title":{"rendered":"notgames: Should videogames lose all function?"},"content":{"rendered":"<p><a href='http:\/\/notgames.tumblr.com\/post\/12803514377\/should-videogames-lose-all-function'>notgames: Should videogames lose all function?<\/a><\/p>\n<div class=\"link_description\">\n<p><a href=\"http:\/\/news.killscreendaily.com\/post\/12796496453\/ico-manages-to-thaw-yet-another-persons-cold-cynical-hea\" class=\"tumblr_blog\" target=\"_blank\">killscreendaily<\/a>:<\/p>\n<blockquote>\n<p>This time <em>Ico<\/em>, pereninnal \u201cgames as art\u201d go-to example, has managed to snare the New Yorker\u2019s Chris Suellentrop. While the piece is mostly a review of the rerelease of <em>Ico<\/em> and designer Fumito Ueda\u2019s most recent game <em>Shadow of the Colossus<\/em>, Suellentrop does touch on the&hellip;<\/p>\n<\/blockquote>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>notgames: Should videogames lose all function? killscreendaily: This time Ico, pereninnal \u201cgames as art\u201d go-to example, has managed to snare the New Yorker\u2019s Chris Suellentrop. While the piece is mostly a review of the rerelease of Ico and designer Fumito Ueda\u2019s most recent game Shadow of the Colossus, Suellentrop does touch on the&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"link","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[1538],"class_list":["post-30688","post","type-post","status-publish","format-link","hentry","tag-humane-games","post_format-post-format-link"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p6PWot-7YY","jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30688","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=30688"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30688\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=30688"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=30688"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=30688"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}