{"id":30438,"date":"2012-03-01T18:49:48","date_gmt":"2012-03-01T18:49:48","guid":{"rendered":"http:\/\/rafaelfajardo.com\/portfolio\/giant-tank-postmortem-four-years-later-giant-tank\/"},"modified":"2012-03-01T18:49:48","modified_gmt":"2012-03-01T18:49:48","slug":"giant-tank-postmortem-four-years-later-giant-tank","status":"publish","type":"post","link":"https:\/\/rafaelfajardo.com\/portfolio\/giant-tank-postmortem-four-years-later-giant-tank\/","title":{"rendered":""},"content":{"rendered":"<blockquote><p>Giant Tank Postmortem Four Years Later Giant Tank was produced as part of my MFA thesis which was the research, critique, and design of antiwar games. In the game, a lone soldier with only a rifle is fighting an enormous tank. You are not the tank. Antiwar games are games that critique the nature of war and conflict. They can be opposed to a particular war, such as an antiwar game about the Afghanistan War, about war prevention, such as a game protesting hawkish sentiments about a future war with Iran, or they can be a critique of war in general. I made Giant Tank as the latter because I didn\u2019t want my game to be recognized as belonging to a particular movement in games, similar to how the Vietnam Antiwar Movement is often affiliated with hippies and flower power.<\/p><\/blockquote>\n<div class='attribution'><a href=\"http:\/\/deserthat.wordpress.com\/2012\/02\/29\/giant-tank-postmortem\/\">Giant Tank Postmortem \u00ab Desert Hat<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Giant Tank Postmortem Four Years Later Giant Tank was produced as part of my MFA thesis which was the research, critique, and design of antiwar games. In the game, a lone soldier with only a rifle is fighting an enormous tank. You are not the tank. Antiwar games are games that critique the nature of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"quote","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[1538],"class_list":["post-30438","post","type-post","status-publish","format-quote","hentry","tag-humane-games","post_format-post-format-quote"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p6PWot-7UW","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30438","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/comments?post=30438"}],"version-history":[{"count":0,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/posts\/30438\/revisions"}],"wp:attachment":[{"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/media?parent=30438"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/categories?post=30438"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rafaelfajardo.com\/portfolio\/wp-json\/wp\/v2\/tags?post=30438"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}