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Before ‘Angry Birds’: the short life of click wheel iPod games

If a device has a screen, sooner or later someone will try to put a game on it. So even though the iPhone may not have been designed with gaming in mind, its sheer ubiquity has turned it into a disruptive force in mobile gaming and a legitimate contender to more traditional game companies like Nintendo. But before Angry Birds and Temple Run became household names, developers attempted to exploit the gaming potential of another ubiquitous Apple device — the iPod. You know, the one with the click wheel and no touchscreen.