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Tunic – 03

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Tunic – 02

After adjusting/toggling the combat difficulty to easy and opening my mind I have now spent nine and a half hours playing tunic. I am seeing its internal logic and finding it charming. I have cleared the east forest and completed the first major task. I have gotten lamp, which feels like a shout out to…
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Tunic 01
I’ve started playing Tunic. It was recommended as a Zelda play-alike. Thirty minutes in I’ve restarted once and am ready to abandon. It is visually very pretty. It foregrounds learning precision combat combos which is antithetical to my jam, my aesthetic. Story is obscured in an invented glyphic language and intermittent cut scenes. I prefer…
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Having leisure time is now a marker for poverty, not riches
mostlysignssomeportents: In Post-Industrious Society: Why Work Time will not Disappear for our Grandchildren, researchers from Oxford’s Centre for Time Use Research argue that there has been a radical shift in the relationship between leisure, work and income. Where once leisure time was a mark of affluence, now it is a marker for poverty. The richer…
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The New Coffee Bars – Unplug, Drink Up – NYTimes.com
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Near Future Laboratory » Blog Archive » And the time it takes to make them is the time taken to mean it.
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Near Future Laboratory » Blog Archive » And the time it takes to make them is the time taken to mean it.
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Some 50 years ago, the renowned linguist Roman Jakobson pointed out a crucial fact about differences between languages in a pithy maxim: “Languages differ essentially in what they must convey and not in what they may convey.” This maxim offers us the key to unlocking the real force of the mother tongue: if different languages…
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Some 50 years ago, the renowned linguist Roman Jakobson pointed out a crucial fact about differences between languages in a pithy maxim: “Languages differ essentially in what they must convey and not in what they may convey.” This maxim offers us the key to unlocking the real force of the mother tongue: if different languages…
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The Insignificance of a Logo (Even When Significant): Change Observer: Design Observer