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Rapid Physical Game Design & Prototyping, Challenge 4: Form a collaborative group of five. Design an eight player game that will take place in two non-contiguous spaces of 8’ x 16’ x 8’ each. Line of sight between the two spaces is optional. Players must remain within the space where they begin the game for…
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I am thinking of giving away my collection of Graphis, Communication Arts, ID, Wired, and Print magazines. They should go to a good home, not landfill. I’m not fully decided. This isn’t a whim. I’m reflecting on the consequences. On my emotional attachment to the artifacts that may historicize late 20th century design practices.
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kenyatta: Participate: Designing with User Generated Content Nowadays, many of the tools of production and distribution used by graphic designers are available to the broader public. And not only are members of the public turning into amateur designers, they are also invited by professionals to contribute to their creative process. The book addresses the curiosity…