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Block Coding in Godot 2
This is my second reflection on learning Godot through and with the new Block Coding library. I attempted to innovate on the example game of pong by “mucking about” or experimenting with the blocks and the child nodes. I was able to create a player character and import a sprite. I had to consult the…
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my first Godot project
In the last two days I have been able to download the latest version of Godot and to add the new plug-in/extension/library from Endless Foundation enabling block-based programming. I have also been able to create a player-controlled character and an animation. None of this has been obvious for a novice. My scattered thoughts are: it…
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The Dramatic Ways Having Kids Can Change Your Design Practice
The Dramatic Ways Having Kids Can Change Your Design Practice
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(via crispandcrunch)