punkarcade:

Interesting blog post and screen shots by videogame developer Frank Force from his experience creating a game during the 48-hour indie internet videogame-making competition Ludum Dare where the theme was to make a videogame where the main character was the villain. Frank talks through what he did during those 48 hours: going to see stand-up comedy, coding, playing mario brothers for inspiration, testing, procrastinating….and eventually getting his game Dark World ready to be submitted. Check out his insights and try out some of his games, both professional and 48-hour marathon-fueled. -LT