i knew then, and i affirm now, that to get into this industry, you need to be a skilled at one of two things: art or programming. It’s very unusual to skip the queue, so don’t hold out hope. Instead, devote yourself to being useful or talented at something.

Lesson: Is this really your dream? Do you REALLY want to get into this industry? Then stop whining, stop playing World of Warcraft, and stop cooking up new and impossibly large game designs for RPGs and MMOs. Stop mistaking your notebook full of game ideas with actual completed game projects. Stop confusing game playing with game development. Stop equating your knowledge of games with some mystical birthright creating games. Instead, devote yourself completely to doing whatever it bloody well takes to succeed: that means starting small, and finishing something – then starting slightly larger, and finishing something else. You may not have the luxury of doing that on someone else’s dime as a salaried employee, but i guarantee you won’t get where you’re going unless you translate angst into action. (via untoldentertainment.com » TENure

emphasis added.

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