nyugamecenter:

wsong:

BOSS

A game about the interaction between a player and a hostile, blinded enemy. Developed with Zack Zhang & Vanessa Briceño as semester-long project – Spring 2014


The player must draw the attention of a large, mechanical monster that guards the mine by making sounds and directing its violence towards her location – using the Boss as a tool and a weapon to escape the hazardous site.


Featured on New York Times

CONCEPT


A view into the visual design process at the NYU Game Center from MFA project ‘Boss’. Visual design by Winnie Song.