Month: June 2014

  • All organizing is science fiction. What does a world without poverty look like? What does a world without prisons look like? What does a world with everyone having enough food and clothing look like? We don’t know. It’s science fiction, and it is as foreign to us as the Klingon homeworld (which is called Q’onos…

  • Milo explains how he has trouble making eye contact during conversation and Wanda proposes other ideas for how he can show he’s listening. (3 min) $2.99 via in-app purchase Watch Flummox and Friends on iPad with FlummoxVision™

  • killscreen: “Werewolf is designed in a way that’s scary for people who’ve never played because it’s dark. I wanted to make cards that were cute with bright colors and use wool felt for the carrying case. It’s a user experience problem.” -Mathew Sisson on the design philosophy behind the reboot of Werewolf.

  • How to create web fonts using code | Web design | Creative Bloq

    How to create web fonts using code | Web design | Creative Bloq With Processing library Fontastic you can craft fonts from code. Andreas Koller explains how glyph shapes can be based on data for text visualisation and abstract font faces.

  • sciencesoup: Introduction to Macromolecules Earlier, we talked about amino acids and how although they’re pretty simple structures, they can join up and build grander molecules called proteins (pictured above). Proteins in turn are part of a group called macromolecules. Macromolecules are exactly what they sound like: big, complex molecules composed of smaller subunits. There’s an…

  • Our studio works in sensitive environments, on highly sensitive topics. The consequences of failure are not abstract: people that we know will be impacted in ways that range from social shame through to violence and imprisonment. In a world where much of the talk is of anonymising or pseudo-anonymising data, we consider knowing the source…

  • Call for Artworks « Disruption – ISEA 2015

    Call for Artworks « Disruption – ISEA 2015 Call for Artworks We are looking for a broad range of works that respond to the ISEA2015 theme, including but not limited to site-specific work, interactive projects, online works, performances, screenings, installations, visual art, electronic literature, works that engage with public space, photography, media art, interdisciplinary projects,…

  • Whenever I raise the Anthropocene with humanities-trained people, their first instinct is to critique it as a concept. It’s hard to buck that liberal arts and grad school training, but it’s an impulse to resist. It’s time to rethink the whole project of ‘humanist culture’, to which even us card-carrying anti-humanists still actually belong. The…

  • Machinations Wiki

    Machinations Wiki Machinations is a theoretical framework and an interactive, dynamic, graphical representation that describes games as dynamic systems and focuses on closed feedback loops within them. The intention is to find a way to express and investigate (recurrent) game structures methodologically. Machinations offers a new lens on the intuitive and delicate practice of game…

  • MAGFest 13 Indie Video Game Showcase accepting applications

    MAGFest 13 Indie Video Game Showcase accepting applications MAGFest 13 Indie Video Game Showcase (MIVS) accepting applications Submit your game for entrance to the 2015 MIVS! Attention all indie game studios! The MAGFest Indie Videogame Showcase (or MIVS, for short) is now accepting applications to showcase at MAGFest 13! Are you an indie game developer…