Tenth anniversary edition of A Theory of Fun for Game Design


mostlysignssomeportents:

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Hard to believe it’s been ten years since the initial release of Raph Koster’s indispensable A Theory of Fun for Game Design, a book that does for game-design what Understanding Comics did for sequential art.

Koster and O’Reilly have produced a tenth anniversary edition,
which updates all the interior art (all-color, now!), and takes account
of the past decade’s developments in psychology and games. The new
edition comes out on December 5. Here’s details on the updated text from a Wired Gamelife piece:

Read the rest…