Tag: Global Game Jam

  • progress report

    today I visited dubberly design office, and we talked about a range of things, including Humberto Maturana, systems design, the disruption of higher education, ruby on rails, storytelling via timelines, and a hope for collaboration in the future.   I also visited Gamenest and talked we talked about creating co-working spaces for independent game developers…

  • progress report

    today I visited dubberly design office, and we talked about a range of things, including Humberto Maturana, systems design, the disruption of higher education, ruby on rails, storytelling via timelines, and a hope for collaboration in the future.   I also visited Gamenest and talked we talked about creating co-working spaces for independent game developers…

  • progress report

    progress report

    today I visited dubberly design office, and we talked about a range of things, including Humberto Maturana, systems design, the disruption of higher education, ruby on rails, storytelling via timelines, and a hope for collaboration in the future.   I also visited Gamenest and talked we talked about creating co-working spaces for independent game developers…

  • progress report

    I watched some Unity 3D tutorials that helped me get past a mental block. it’s not apparent from the structures visible in the editor that one should create a game object to hold a script that controls the whole game. this could be a an empty gameObject, or – confusingly – could be one that’s…

  • progress report

    progress report

    I watched some Unity 3D tutorials that helped me get past a mental block. it’s not apparent from the structures visible in the editor that one should create a game object to hold a script that controls the whole game. this could be a an empty gameObject, or – confusingly – could be one that’s…

  • progress report

    progress report

    I updated the language in IoOOOT on gitHub.com/rafaelfajardo I posted a response to @bruces via rafaelfajardo.tumblr.com, but I think that might be a flawed channel. I almost missed his post. I watched videos on how people are making human-scale articulated wings for cosplay. I may incorporate some of the geometry into Arcacataca’s animations. The animations…

  • We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

  • We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

  • We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

  • We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)