Tag: gaming

  • ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project

    ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project Altogether Cat++ feels like a cross between live coding and a video game—for me, at least. I’ve released just a basic framework on Github with a few functions to support feeding and petting the cats. There are also random events that…

  • ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project

    ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project Altogether Cat++ feels like a cross between live coding and a video game—for me, at least. I’ve released just a basic framework on Github with a few functions to support feeding and petting the cats. There are also random events that…

  • Art History of Games symposium: call for papers

    The second Art History of Games symposium will explore the relationships between games, art and history. Indeed, the title of this co-located conference – the Art History of Games – is intended as a provocation. Do games have an art history? Should they have an art history? Can they have a history in the same…

  • prostheticknowledge: Warco: an FPS where you hold a camera instead of a gun via Ars Technica Warco is a first-person game where players shoot footage instead of a gun. A work in progress at Brisbane-based studio Defiant Development, the game is a collaboration of sorts; Defiant is working with both a journalist and a filmmaker…

  • albotas: Taito Announces X3 Board Taito have been dominating the arcades [all two of them] for the past several years with their Type X boards and Viewlix cabs. The company just announced at TGS that they will be releasing the third in the main series of X boards, the X3. There are no details, other…