Tag: design fiction

  • futuramb: 3 Reasons CIOs Need Scenario Planning By Daniel W. Rasmus, fastcompany.com Sce­nario plan­ning is the art and prac­tice of imag­in­ing mul­ti­ple futures to cre­ate a strate­gic con­text for plan­ning and deci­sion mak­ing. Pio­neered by Royal Dutch Shell in the ’60s and ’70s, the tech­nique is now wide­ly used by…

  • youmightfindyourself: Michael Fassbender as David, a character in the film “Prometheus” An advanced android designed to be indistinguishable from humans, that begins to develop “its own ego, insecurities, jealousy and envy”. He is the ship’s butler and maintenance man. Writer Damon Lindelof stated that the character provides a non-human perspective on the film’s events, saying…

  • youmightfindyourself: Michael Fassbender as David, a character in the film “Prometheus” An advanced android designed to be indistinguishable from humans, that begins to develop “its own ego, insecurities, jealousy and envy”. He is the ship’s butler and maintenance man. Writer Damon Lindelof stated that the character provides a non-human perspective on the film’s events, saying…

  • Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future

    Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future a reflection on James Auger’s diagram and process.

  • Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future

    Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future a reflection on James Auger’s diagram and process.

  • Interview with James Auger – we make money not art

    Interview with James Auger – we make money not art James Auger is a research fellow within the Interaction Design department at the Royal College of Art in London

  • Interview with James Auger – we make money not art

    Interview with James Auger – we make money not art James Auger is a research fellow within the Interaction Design department at the Royal College of Art in London

  • robertogreco: “In “Design Fiction Studio,” we will focus on experimental ways to combine science fiction story telling with new forms of media production.” A nice photo and an intriguing program (via Julian Bleecker)

  • ‘Icon Minds: Design Fiction’

    ‘Icon Minds: Design Fiction’ aftercyberpunk: ‘If you were a science fiction writer and you were reading, say, Scientific American you would have at least an 18-month lead over the general population in which you could write a story about something in a laboratory and it would appear in a pulp magazine and people would read…

  • Design Fiction – Creative play & imagining the future today

    pivotdesign: “You never change things by fighting the existing model. To change something, build a new model that makes the existing model obsolete.”  — R. Buckminster Fuller The pioneering American computer scientist Alan Kay observed, famously, that “the best way to predict the future is to invent it.” In that spirit, he devised the Dynabook,…