Bogost – Obamacare: the Videogame
The problem is this: neither the Obama White House nor the Obama campaign will make such a game. That’s not because the designs are bad; ironically, it’s because they are good. As I’ve argued before, the representation of policy choices and their outcomes is anathema to politics, because the latter is concerned more with politicking than with policy, with campaigning over legislating. This is a different sort of failure to communicate, one rooted in the widespread misconception of politics as a matter of professionals getting, keeping, or losing their jobs, rather than citizens living in (hopefully) better and better communities.