The hyperlink was my currency six years ago. It represented the open, interconnected spirit of the world wide web – a vision that started with its inventor, Tim Berners-Lee. The hyperlink was a way to abandon centralisation – all the links, lines and hierarchies – and replace them with something more distributed, a system of nodes and networks. Since I got out of jail, though, I’ve realised how much the hyperlink has been devalued, almost made obsolete.


T F m
January 14, 2016

Bowie, Eno and serendipity

mostlysignssomeportents:

Tim Harford (previously) writes, “My TED talk just went live – among other things it’s about Bowie and Eno’s creative process on the Berlin albums. It’s rather sadly timed but I hope you like it.”

As always, it’s full of fascinating insight.

http://boingboing.net/2016/01/11/bowie-eno-and-serendipity.html


T F m
January 12, 2016

squinkyhatesvideogames:

longstorygame:

finnyd:

LOOK HOW AWESOME THIS CHARACTER CREATION SCREEN IS
LOOK HOW THERE DOESN’T NEED TO BE A MILLION OPTIONS FOR IT STILL TO BE SURPRISINGLY INCLUSIVE
LOOK AT HOW EASILY THIS CAN BE IMPLEMENTED INTO GAMES. SO EASILY.
LOOK AT IT

RIGHT?! 🙂

I’m intrigued.

me too


T F m
January 12, 2016

artistsbooksandmultiples:

David Bowie’s (well used) copy of Brian Eno and Peter Schmidt’s Oblique Strategies. 


T F m
January 12, 2016

cinoh:

evencleveland


T F m
January 12, 2016

Generating lots of ideas works well for improvements, but it doesn’t help to spot new directions. If companies don’t change the lens through which they assess ideas, they won’t be able to identify the outsiders they should seek, know what questions to ask them, and recognize their most valuable input. As a result, they will tend to pick customers and other outsiders who support their current directions and dismiss ideas that lie off the beaten path…. In order to find and exploit the opportunities made possible by big changes in technology or society, we need to explicitly question existing assumptions about what is good or valuable and what is not—and then, through reflection, come up with a new lens to examine innovation ideas. Such questioning and reflection characterize the art of criticism.


T F m
January 10, 2016

The Mark Flood Experience Kills Painting (Again) | Artinfo

The Mark Flood Experience Kills Painting (Again) | Artinfo


T F m
January 10, 2016

We have to think about inclusion, acceptance and diversity, to start. We need to think deeply about our language and communications, and the way we express what technology does. We need to question the mythologies we build around concepts like “founders” or “inventions” or even “startups”. We need to challenge our definitions of success and progress, and to stop considering our work in solely commercial terms. We need to radically improve our systems of compensation, to be responsible about credit and attribution, and to be generous and fair with reward and remuneration. We need to consider the impact our work has on the planet. We need to consider the impact our work has on civic and academic institutions, on artistic expression, on culture.


T F m
January 9, 2016

khymeira:

glitch-deity:

did-you-kno:

Shiftwear sneakers contain a flexible, waterproof, HD display that connects to a mobile app and lets you change designs at the touch of a button. Source

@khymeira!!

Right?! I’ve noticed an emergence in e-ink display integrated into wearable application for some time now. Smartwatches aside, Volvorii has been developing similar projects for high heel shoes. They’ve supposedly shipped out to their crowdfunders last month. I look forward to seeing the tech integrated into more styles. 

image

T F m
January 8, 2016

Phantom Public

Phantom Public


T F m
January 8, 2016