Month: March 2015

  • There is a perpetuated myth within the design community, that a single visionary is required to build great products. Rubbish. Great teams build great products; moreover, in my experience, the greatest teams prioritize and nurture a healthy and positive internal culture because they understand it is critical to the design process itself. In 20 years…

  • abderrahmane-sissako: Akira Kurosawa – Composing Movement Can movement tell a story? Sure, if you’re as gifted as Akira Kurosawa. More than any other filmmaker, he had an innate understanding of movement and how to capture it onscreen. Join me today in studying the master, possibly the greatest composer of motion in film history. reichsstadt (Source:…

  • Reality Check: Comparing HoloLens and Magic Leap After trying demos of Magic Leap and HoloLens, it’s clear that commercializing augmented reality technology will be difficult. (via Magic Leap and HoloLens Demos Show Augmented Reality Challenges | MIT Technology Review)

  • We’re in a creative industry. Of all people, we should know the way we get better isn’t through celebrating our successes, but by reflecting on our failures. We’re in this industry because we see something special in this medium. We don’t have to brag. We don’t have to prove ourselves. We don’t have to create…

  • Daniel Cook’s thoughts on the matter are blunt. “The games industry…is less a meritocracy than it is a reputation-based market,“ he says. "Are you hip? Are you, as a brand, culturally relevant? Is your work enlightened? Many developers are faking it till they make it and as such are immensely aware of showing certain weaknesses.…

  • For [Tanya] Short, [Dan] Cook, [Keaton] White, and other independent developers, there’s a period where, plain and simply, their games were not their main source of income. This is counter to any glorified notion about “going indie.” Often, games aren’t a developer’s main source of income far past their first game. So then, how do…

  • <blockquote>When I first heard there was a video game called <i>Social Justice Warriors</i> which simulated Internet arguing, I (errantly) assumed that in the wake of the gamergate controversy, the title was invoking a pejorative use of “social justice.” Upon further investigation, I learned that the titular <i>Social Justice Warriors</i> are indeed the heroes in this…

  • MOTIVATION Our intention is to increase the number of students experiencing low-level approaches (as in command line prompts and programming) that remove as many layers of interface abstraction as possible. Specifically, we are offering an alternative to the standard “Creative Suite®” focused approach to new media aspects of art and design foundations. ARRAY[ ] offers…

  • Too much time on his hands

    mostlysignssomeportents: “That guy has too much spare time” is one of the most odious, intellectually dishonest, dismissive things a person can say. It disguises a vicious ad-hominem attack as a lighthearted verbal shrug. The subtext of the remark is that the subject’s passions — this remark is almost always directed at someone engaged in some…