Month: September 2014

  • The high-salt diet

    stilleatingoranges: stilleatingoranges: I left the experience with a sense that familiarizing and desensitizing ourselves to violence like this can turn us into zombies. Our lack of empathy and unwillingness to engage with those involved in tragedy stems from our comfort with the trauma those people are experiencing. Ashley Gilbertson, a war photographer for Time, recently…

  • kenfrederick: dina silanteva

  • beesandbombs: from the archive >:)

  • karsalfrink: I’ve been tracking the emergence of a “play ethic” in the internet of things / connected products field for a while because most of the projects are so damn utilitarian. This new series of works by Brendan about email is kind of interesting in that regard. Lana in particular is nice because it appears…

  • futurescope: Harvard researchers have created an unthethered jumping soft robot A soft robot that uses an “explosive actuator” to propel itself? Yes, please. IEEE features a weird flesh-tone silicone robot, created by Harvard researchers, that could come straight out of a Cronenberg/Gilliam/Carpenter Mashup. Fortunately, the jumps are still very imprecise. Nevertheless, robotic facehuggers!!!11! The robot’s…

  • cinoh: carpentrix: A lot of people, mostly men, when I say I work as a carpenter, ask me about a toolbelt. I never owned one. I’ve envied and admired M’s, which is worn in like a good pair of boots, but it never felt right to buy myself one, all fresh and stiff. After all,…

  • retro-villain: Dear fellow cutie, There is a theory you might not be familiar with that has been circulating the gamer community for quite some time: that some people have the desire to KILL VIDEO GAMES. If you’re unaware of how to determine who might be killing video games, I’ve started a list for you. People…

  • Cuties Killing Video Games

    Cuties Killing Video Games lunulata: Have YOU killed video games lately? Announce your pride in murdering video games by wearing this shirt, you cutie, you! Killing video games has never been so cute!Proceeds go to feeding hard working game devs at conventions Support diversity in games and awesome indie game devs with this neato and super…

  • That Dragon, Cancer

    That Dragon, Cancer An adventure game about hope in the face of death. A story about raising a son. A parable of grace.

  • Samuel Delany and Octavia Butler: a dialogue

    samueldelany: From a discussion at a panel in 1998: Butler: I’ve wondered, and this may be the audience to put this question to, what the likelihood is of a future in which reading is no longer necessary for the majority of the people. I don’t much like the look of that future, but I wonder…