Month: July 2014

  • A fan or sensor has a problem. Call Epson for help. 1775W mission critical. Help. (at C-cubed studios)

  • thejogging: Foam Finger, 2014 Finger, Foam ƒåç

  • killscreen: MOUNTAIN IS A FIRST STEP TOWARD MORE HUMAN-CENTERED GAME DESIGN Easy to learn, easy to master.

  • fastcodesign: Watch: How Adobe Illustrator Changed Graphic Design

  • “With Design for Kids, you’ll learn how to create digital products for today’s connected generation.” (via Rosenfeld Media | Design for Kids by Debra Levin Gelman) I’m curious about this book.

  • (via What I Learned Turning The Israel-Palestine Conflict Into A Video Game) by Asi Burak for Kotaku. You should read it.

  • Call for Games as Art Works

    via Rhizome.org: OPPORTUNITY | CALL FOR ARTWORKS:Open Call: Art & Technology Festival CultureHub is seeking works of art that deal with the themes of play, game mechanics, interaction, participation, and presence for our annual festival that takes place November 21-23, 2014. Submissions that implement emerging media and examine technological frameworks in an innovative way are…

  • …board games have some of the best player experiences around,“ says McDonough. "They really have a world of their own in providing excellent fun and play, but also really clear and well-executed and elegant design. When I was learning to be a game designer, board games were one of my best inspirations and they still…

  • Five (new) Design Careers for the 21st Century

    Tim Brown shares on LinkedIn: …Today, things are very different. Thanks to the still-booming Silicon Valley, interaction and user-experience designers have been added to the mix, but those aren’t the only opportunities for design thinkers. Even graduates of non-traditional programs can embark on exciting design careers. To wit, here are five disciplines that didn’t even…