Month: April 2014

  • comixology: kane52630: Watchmen Chapter IArt by Dave GibbonsWords by Alan MooreKane52630 Gifs x

  • A software canon

    jkottke: Paul Ford set himself the task of picking five great works of software and he came up with Microsoft Office, Adobe Photoshop, Pac-Man, Unix, and Emacs. I propose a different kind of software canon: Not about specific moments in time, or about a specific product, but rather about works of technology that transcend the…

  • A software canon

    jkottke: Paul Ford set himself the task of picking five great works of software and he came up with Microsoft Office, Adobe Photoshop, Pac-Man, Unix, and Emacs. I propose a different kind of software canon: Not about specific moments in time, or about a specific product, but rather about works of technology that transcend the…

  • sophiaamoruso: It’s hip to be square. homage to a square

  • royeren: steampoweredcupcake: b-ryyy: 88floors: Joseph Begley lights up rooms in a cheeky way with ‘Slap It’ A quick pinch or squeeze of the ‘slap it’ lamp by London-based designer Joseph Begley brightens up rooms with its warm glow. made from realistic feeling silicone, the cheeky light responds to pressure sensors when it is touched, directly…

  • royeren: steampoweredcupcake: b-ryyy: 88floors: Joseph Begley lights up rooms in a cheeky way with ‘Slap It’ A quick pinch or squeeze of the ‘slap it’ lamp by London-based designer Joseph Begley brightens up rooms with its warm glow. made from realistic feeling silicone, the cheeky light responds to pressure sensors when it is touched, directly…

  • Threshold

    clairehosking: I don’t think anyone has to be interested in game definitions, mechanics, and inclusivity, but I am, mostly because new players/makers should hash out what games mean to them and what their yardsticks to measure games will be. I see debate over the extent of “games” as a sign that most people feel like…

  • Theorising the Web 2014 talk: What does a Materialist Account of a Ludic Century Look Like? Or How I learned to Stop Worrying and Love Counter Strike

    dropouthangoutspaceout: This is the transcript of the talk I gave at this year’s Theorizing the Web Conference in New York City. I know there is a video recording from teh conference circulating somewhere, but I had to cut out some of the depth to fit the talk into the time permitting. Consider this the directors…

  • arssociety: Ten Rules for Writers by Zadie Smith 1. When still a child, make sure you read a lot of books. Spend more time doing this than anything else. 2. When an adult, try to read your own work as a stranger would read it, or even better, as an enemy would. 3. Don’t romanticise…