Tips from professional artists on the 5 things you need in your digital art toolbox

Tips from professional artists on the 5 things you need in your digital art toolbox


T F m
September 30, 2010

CaFÉ™ Image Preparation

CaFÉ™ Image Preparation


T F m
September 28, 2010

Give the Human Body Some Much-Needed Upgrades


T F m
September 28, 2010

Alternative presents and speculative futures

augerloizeau:


T F m
September 28, 2010

BLU > LINKS


T F m
September 27, 2010

WHERE GOOD IDEAS COME FROM by Steven Johnson (via RiverheadBooks)


T F m
September 24, 2010


T F m
September 23, 2010

sesamestreet:

Computer cookie?!?


T F m
September 22, 2010

User centered everything

User centered everything


T F m
September 21, 2010

Just a process note to remind myself about why I got a little prickly along the way. If I remember I lost focus — there’s an entry in the increasingly relevant book “101 Things I Learned in Architecture School” that I keep forgetting to look up properly — but the entry basically says the thing you learn from good work in a good studio is how to do good work. It’s less about what gets tooled and manufactured; less about what gets built and all that. It’s learning how to do what you do better than before. I don’t know how that gets captured and how it gets turned into something tangible. Maybe it doesn’t in a pragmatic sort of way. But, especially working in a small studio in an enormous battleship that is in some aft-chamber, out of sight, under the bilge — your perspective changes and your expectations shift upwards toward, like — clarifying, simplifying and translating big lofty ideas. Why did I get prickly? Well — it’s just eagerness and earnestness and excitement bumping up against the need to be patient and remembering to be satisfied that, at the least, we’re doing all the right things.


T F m
September 20, 2010